Friday, August 23, 2013

Battle Rap Friday: Bonnie Godiva vs. Looney Divine

School just started, so this is late.  Anyway, it sounds weird to say but one of my favorite things in battle rap is a nice, clear 3-0 win.  Bonnie Godiva managed to give me that gift, along with one of the best battles I've seen in months. By the third round its already clear who won, it's just a question of whether or not its a bodybag.  Personally, since everyone of Bonnie's rounds had a haymaker...#ZipEmUp

(Also.  Female battle rappers?  Bonnie is like, ridiculously hot.  And each time you spit bars calling her ugly, I ignore them shits.  So Looney lost like half of Round 1 and a fifth or so of Round 2 automatically, for instance.  You can't insult her on something we all know is a lie.)

Wednesday, August 14, 2013

Battle Rap Wednesdays: AyeVerb vs. Arsonal

I can't lie ya'll...I was bored as fuck watching this battle.  Between St. Louis' usual audio issues and Arsonal's long rounds stuffed with so much filler he might as well have freestyled it, this shit had me halfway paying attention.

Even AyeVerb didn't give a fuck.  He had bars but it wasn't the same Verb that brought down Hitman, SB, Miles, hell even the one that beat Cortez.   I do like that Elvis line, though.   Giving it to Verb 2-1, for mostly the same reasons Jayblac did.  Next guy to book Arsonal needs to force him into 3 minute rounds.  Unlimited is the bullshit.

Friday, August 9, 2013

The Amazon: A new competitor enters the console arena!

For what its worth, I still think this rumor is bullshit, and will continue to until I see Amazon confirm it.  But, since VG247 and Destructoid ran it, here we go:

Rumor has it there's a new console in development by Amazon.  It's supposed to come out just before Black Friday (the Friday after Thanksgiving, for those who don't know), and it's supposedly a serious gaming console, with the ability to pump out next-gen-level graphics.  It's also rumored to be "core-oriented", which...well, let's just get into it.

There has never been a legit "fourth pillar" in console gaming.  Usually the competition is between two (Sega and Nintendo), and lately we've gotten used to three (Sony/Nintendo/Microsoft), but four is pretty much unheard of.  And with good reason: it's incredibly difficult to break into console gaming, and it will only grow moreso as time goes on.  As tablets and smartphones become more powerful and more widespread, console developers appear to be fighting over progressively smaller pieces of the pie.   Now, admittedly, right now that pie makes more money than Hollywood does in movies, but that's besides the point.

It's very strange to get involved in console gaming now, considering the number of people that believe this will be the final generation of consoles.  The general perception is that between now and 2019 when we would see the (next) next-gen, some sort of technological breakthrough will occur either in tablets or some new technology that will render consoles obsolete.   Of course, that's just merely speculation and no one knows the future.

Still, even if you assume we'll see a PS4, Nintendo's next console (which is a almost given considering the cycle it put itself on), and the XBox 1.7, this is still a puzzling action from Amazon.  The only company that consistently makes money from gaming is Nintendo, and their reputation with gamers is...less than stellar.  But even still, there are other hurdles that you will have to conquer:

Price: In truth, this is actually the second most important hurdle, but there's a reason I'm placing this first.  If your console is, for instance, $250 with $30-40 games that are...not even PS4/XBO quality--just superior to the Wii U, literally everything else becomes irrelevant.  We're still in economic recovery mode, so even for those of us who are able to buy a new console, price is a crucial factor.  No one is happy with the way gaming is going right now, with gaming consoles seemingly stuck at $300+ pricing and games $60 with more DLC than anyone cares to think about.   If you made this a non-factor, you could become relevant off this point alone.

...But the reality is, the next Amazon system will most likely be $400-500 (I'm hearing $500), with the same $60 games everyone else has.  (Or maybe not with the games--we'll come back to that.)   This will put you in the same spotlight as Sony and Microsoft, so let's move on to the second hurdle, which is really the most important one.

Negative press didn't stop this from helping to break pre-order records.

Brand Loyalty: Arguably, console gamers are potentially the most loyal customers in the consumer-focused business.  Why do you think gamers with pockets deep enough to afford 70" projector screens still won't simply switch over to PC?  

Here's the extent of the brand loyalty Sony and Microsoft enjoy: Prior to E3, Microsoft had adopted one of the most anti-consumer stances on video games most people have ever seen.  It cost people jobs, and set the entire gaming section of the internet afire with mostly negative publicity for the company.  In spite of this, and having a system that was $100 more expensive than the PS4 (which would accomplish largely the exact same functions), the XBox One still received tons of pre-orders.  This is the loyalty that console owners show--that they are willing to support a business at a detriment to themselves.   That's what you're going to have to compete with.  And there's really only one way to overcome it, which is your third hurdle.

If you come out with something looking like THIS, you're good.

Games:  This is why the Ouya failed, and this is why the Wii U is failing. (It's also why I'm suspecting this to be a AAA console and not another "indie box".)  If you cannot show a gamer a reason to buy your console over the others, then you will fail.  You know how I mentioned brand loyalty being a problem, just a second ago?  Well, this is how you develop brand loyalty.  You create titles that are associated with your brand, that can't be obtained anywhere else.  You can't get by on merely releasing third-party games--you need your own studios, and this is another reason why I suspect its a AAA console, since the rumors claim they've been snapping up studios known for big-budget titles.  Every genre has a dedicated following of gamers, and to raise both brand awareness and create brand loyalty, you need to appeal to all of them.   Not just sports fans, not just FPS fans or MMO fans, but racing gamers, action gamers, RPG gamers, adventure, survival-horror, and even indie gamers.

This is where pricing can again come in handy, because there's something no one's talking about, just yet: distribution.   Aside from eBay, and perhaps Overstock, Amazon is the single largest digital store on the web.  If it wanted to, it could try and fight for space on GameStop and Wal-Mart shelves, but what if it's aim is digital?  Amazon has had a download service for years, and by now they have to have worked most of the kinks out.

Remember: people own smartphones, so don't specialize in games like this.

What if they took advantage of their deep pockets to market to gamers an all-digital distribution system, selling AAA quality games for half of what you pay at GameStop?  Take it a step further and say they decide to distribute physical copies: They already have their own warehouses and are known for selling things at lower costs--so what if they did the same with games?  Offering you physical discs but for $20 cheaper than your typical AAA title.   With the name brand power they have, they don't need brick-and-mortar shops and could make a name for itself being the "internet system".

Either way, if the rumors are true, The Amazon (which is a cool name for a system now that I think about it) game system will get attention just by virtue of being the "fourth pillar" in consoles.  It's something new; at least, for the first year or so. With that in mind, there's one thing that will instantly put you ahead of the pack in terms of what the other systems have to offer: a good launch day.

Sony and Microsoft both have pretty awful launch day games, with most of the AAA titles people are excited about not coming until late Q1 2014 or beyond, most people are buying the next-gen consoles based off hype alone.  If The Amazon (calling it that until it gets a name) can put a console on the shelves, even five games that are AAA quality and are unquestionably next gen (not cross-gen)?   With each title appealing to different fanbases (a good FPS, a good RPG, a good racer, sports games, etc.), they could easily carve out a nice piece of the market share, and possibly even get a few PC fans interested, depending on the level of technology they display. 

For now though, let's just hold off and see what happens next.  It's very curious that for a system claiming to appeal to "the core" and coming out in around 90 days, we haven't heard a peep from them at E3, nor heard of a showing at gamescom.  If it exists and isn't something some troll made up, they've got a very strange marketing plan.  Within the next two months we'll know for sure.

Wednesday, August 7, 2013

Battle Rap Wednesday: JC vs. J-Pro

Let's talk about this, because it's actually kinda interesting.  JC's been taking a LOT of battles lately, and all the ones I've seen, he's killed in.  This one's the first one I've seen him get a decent match from (aside from Caustic), but...I still think he won.   J-Pro was really funny in the first round, kinda funny in the third, and was spitting bars in the third.  Now I'm not apart of that Bars over Everything movement, but I will say the lack of focus kind of hurt the dude.  J-Pro would have a nice punch or a decent joke and then fuck it up for himself with a lot of filler or a weak bar, which means he would say something cold and then kill his momentum.

On the other hand?  JC was comfortable, with the huge stack of bodies he has from previous battles giving him a confidence I've never seen from the guy before.  His bars were nothing super crazy, but he's consistent as fuck and that's why he keeps stacking up the wins.  Still, I would be careful.  Last time I saw 100 Bulletz he was...less shitty than he was against Arcane.  A mistake there would be painful, and I'd hate to see one of my Top 10 lose to somebody with a flow and bars that weak.

JC 2-1 or 3-0.  

Do You Believe in Magic...

To me, this is the first DLC character Injustice has ever released.  Fan-requested as he is, I still think Lobo's lame.  Batgirl's another Bat-characterNobody asked for Zod, and the people who wanted Scorpion should go back to playing MK9.   They at least all play very well and aren't really similar to the other characters.  And as for Martian Manhunter?  He should have been included in the game in the first place.  Even Ed Boon knew it; when he ran that poll asking "who would you like to see as a DLC character", Boon didn't add Martian Manhunter because he knew J'onn would win.

So Zatanna is really the first DLC character I actually care about, and she looks lovely.  Great fighter, though she's got some obvious moves stolen from Shang Tsung and Quan Chi (I've seen MK9 played enough to spot them), I think she'll be a great addition to the current cast.

I personally think they shouldn't stop developing DLC characters until the sales dip.  Mainly because I still want Professor Zoom, Firestorm, Power Girl, Blue Beetle, Booster Gold, and Starfire.   Also Static Shock, Circe, Star Sapphire, Atrocitus, Doctor Fate, and Saint Walker.    That's another 12 characters, bringing the final count up to like...44?   

The sheer amount of DLC in this game is staggering, and I would be upset about it, except we've already seen news of an Injustice: Game of the Year Edition.  So I'm all in favor of whatever additional material they want to put onto the game.  Heck, at this point I've even got suggestions for more costume packs!   The DLC characters all need more costumes, more Black Lanterns, White Lanterns for the few that made it into this game, War of Light costumes for those that had them in the comics, Earth-2 costumes for a few other characters, and some DC One Million stuff.   That's at least five to seven packs--make it happen, NRS.   If DLC is as cheap to make as I'd think, this is basically a license to print money.

Monday, August 5, 2013

5 old (and 3 new) franchises that need to make an appearance for the next-gen

As the new generation of gaming consoles gets closer, we begin to close out on the PS3/360/Wii era, and say goodbye to some of the characters and universes we've come to love this generation.  Possibly just until a new incarnation surfaces on the next gen, potentially forever.  Many people's favorite series come to an untimely end, but it's not always the way. Every new generation brings the possibility of a revival of an older franchise, and these are just the ones I personally thought deserve a chance back in the spotlight the most.  With Strider and Killer Instinct already making a comeback, it’s only a matter of time before we see some other fondly remembered genres surface again.  So I compiled a list of five older IPs I'd love to see make a come-back on the Playstation 4/XBox One/Wii U, and three IPs that may have debuted on the Playstation 3/360/Wii, but deserve to continue. 

Let's dive right into it.

1.) Suikoden


Suikoden was always one of my favorite RPGs, because of the interesting battle systems, and unique art style and gameplay.   It was unique for a number of reasons: a gigantic cast of playable characters (while not all 108 were playable usually, at least half were), an art style that didn’t simply try to ape anime, plenty of political intrigue, and the one-on-one and army vs. army battles.  By far, it was one of the few non-Square or non-Enix J-RPG franchises from the glory days of PS1 and PS2 that stood out the most.  The last numbered installment, Suikoden V (whose intro is pictured above)?  One of my favorite games ever created.  Unfortunately the sales were a paltry ~200,000 in Japan (Suikoden 4 sold over 100,000 more, for comparison). That, and the resulting costs of the move to HD is what lead to their last two installments being released on portable systems only, and the last one wasn’t even brought to America.

But with a new generation comes new chances.  Suikoden V was released at the tail end of the Playstation 2’s lifespan, so the game series was largely fresh in most people’s memories.  But now, it’s been just long enough for it to be considered nostalgic for some gamers.  Yes, there have been new installments, but that just makes fans of the series want a console version even more.  If Konami threw enough money into producing a decent quality PS4 set in the original universe (none of this Infinite Worlds stuff), with the ability to travel to the continents of all the previous characters’ games, and its usual cast of quirky, interesting characters, great political intrigue plots and revised versions of the one-on-one and army-versus-army systems, they could have a brand-new hit on their hands.  And they wouldn’t even have to develop a new IP.  The age of the J-RPG may be over, but I don’t think people will ever be tired of quality games.

2.)  Jade Empire 

A long time ago, Bioware released an RPG on the Xbox and PC called Jade Empire, an action-RPG that had a wuxia-type setting.  The game sold decent, got rave reviews, and Bioware decided the world didn’t need a sequel to a game with a setting that’s under-utilized and whose ending in no way precluded a sequel of some sort, even if set in a different in characters but similar in appearance-type world.  Yeah, doesn’t make any sense to me, either.

Can you imagine the potential a game like this would have on the PS4/XBox One?  The advancements in technology we’ve had since then could easily lead to a fun, fluid fighting system, while the beauty of your typical wuxia film can be brought to an HD console with much more accuracy.  Think Age of Wushu, but with much better graphics, and a fighting system not gimped by MMO mechanics.   Who wouldn't want that?

3.) Star Fox

Star Fox is best known for being the first game of Nintendo’s to ever use 3D graphics, and for being one of the most fun games any Nintendo 64 fan ever had the privilege of owning.  A third-person shooter, Star Fox enjoyed a small amount of success on the Gamecube with Adventures and Assault before going on to do...absolutely nothing on the Wii.

With Nintendo desperately in need of any IP that has a hint of recognizability, now is honestly the best time for Star Fox to come back.  Create a game that’s an equal mix of on-foot and Arwing missions (a cross between Adventures and StarFox 64), with a focus on what makes the Star Fox universe special like his cast and futuristic weapons (no staffs and swords), and Nintendo could easily draw a ton of fans back to its system and remind people why they’ve been apart of the gaming world since the late 80’s.

4.) Project Justice/Rival Schools

I loved Project Justice as a kid.  It was an obvious, but unique and cute little concept that no one had ever done up to that point.  And, as far as I know, no one’s done since.  Dueling schools clashing against one another in actual  In my head, I’m picturing something that has a story mode like Persona 4 until it’s fight time, and then we get the same Capcom-esque fights that everyone’s loved for years, 3D.  C’mon Capcom.  Give Sakura her game back. 

5.) F-Zero

To a certain extent, I've always enjoyed racing games, even though I'm terrible at them.  There’s just something exciting about it--the rush you get as you maneuver your car around your competition and take that first place goal.  But along the way, as things tend to do in gaming, things got kinda same-y.  Nowadays 75% of racers are either Gran Turismo in that they’re uber-realistic, or they’re Mario Kart-esque.  What’s left can probably be placed under “street racing”.  F-Zero brings something unique to the table with its futuristic setting.  Its not exactly a pioneer of the genre, but it’s probably going to be the first game you think of when someone mentions a futuristic racing title. 

For a new game, I’d suggest something along the lines of F-Zero GX, with a story mode to help flesh out Captain Falcon’s stories further, a deep customization aspect, and a balanced multiplayer/co-op to draw the racing hardcore fans in.  Since there’s no reason to be realistic, designers can go crazy with the courses and car designs, and to have it all rendered in beautiful HD would end in Nintendo revitalizing another classic, franchise.  They need it, right about now.

Now that we’ve looked at past series, let’s take a look at some current IPs that I’d hate to see die out on the PS3/360/Wii:

1.) Kingdoms of Amalur: Reckoning

This was a fun game that showed tons of promise.  A talented team took an interesting story and built a beautiful world stuffed to the gills with content and one of the best battle systems in RPG history and released it to the world.  It sold *very* well and displayed tons of potential for growth.   

And then, because the head guy made some mind-numbingly stupid business decisions, progress on the game was brought to a complete halt.  In a perfect world, someone would buy the IP--the whole thing, since the lore was half of what made it interesting--ditch the MMO nonsense, and improve on what was already an amazing base (just make the story more personal and allow for more character growth) and they’d have an RPG juggernaut franchise that could one day stand alongside titans like Elder Scrolls to rely on.  

Too bad way too many people have already passed on it with the claim that “they make their own IPs”.  (It'd be cool...if you didn't call them IPs.)

2.) High Moon Studios' Transformers franchise


Aside from a very short list of games, the most fun I’ve ever had on the PS3 involved playing High Moon Studios’ Transformers games.  War for Cybertron and Fall of Cybertron were both great games with probably the best representation of Transformers in video games I’ve ever seen.

War for Cybertron sold well enough to get a sequel, while Fall didn’t do bad either.  What High Moon more.  A better budget, more time to develop, and expand to their horizons more.  Add in local co-op, improve the multiplayer, add a TON more characters, and if at all possible turn the base story into an open world game that allows the player to travel to different worlds.  The Autobot/Decepticon war is one that has lasted for millennia and spanned countless galaxies.   A game that could adequately capture the scale of the battles seen in IDW’s excellent comics would quickly go on to become a fan favorite, and a cult classic if never a record-shattering sales monster.  

3.) Sleeping Dogs

I've seen people claimed Sleeping Dogs as a GTA killer.  To call it that is to do a disservice to both titles, since in my head the only qualities they share are on the surface.  Initially True Crime: Hong Kong, the rights to Sleeping Dogs were bought by Square-Enix from Activision, and developer United Front Games quickly set about finishing this amazing title.   With a solid battle system, a compelling story that really made you feel like an undercover cop, and a beautiful view of Hong Kong that's stuffed with things to do to immerse you into the game, Sleeping Dogs was a surprising hit from 2012.

United Front Games isn't doing anything special right now, and this game made quite a bit of money, not just from initial sales but from DLC.  There's really, REALLY no excuse for this series not to see a return on the PS4.   Whether its with Wei Shen back in America, or with a new character set in some other asian metropolitan city, I want a game with this level of detail and quality to it again. 

These are only a fraction of the franchises that I'd like to see  make a reappearance on the PS4/XBox One.  I tried to pick series that were varied in genre, had a lot of fans to them, and hadn't already fallen too far off, quality-wise.  What do you think?  And what series would you want to see make a resurgence in the next-gen?

Sunday, August 4, 2013

On Hotdamnirock and YouTube Comedians

So, at the end of last month, YouTube star Kain Carter basically flat out told us he took some of deceased comedian Patrice O Neal's jokes.  And now there's this big huge fallout where people on dumping on him for it.

Now, if you didn't know, joke theft is a pretty big deal in comedy circles.  There's a reason people hate Dane Cook & Carlos Mencia...besides the fact that they suck.    And you know, for what its worth, I do think Kain Carter needs to cut that shit out.

But, the way its being reported on so far is fucking embarrassing.  The video of Kain Carter admitting to doing "an homage" of Patrice O'Neal's work?  Released July 31st, 2013.  The videos of people doing side-by-side comparisons?  Released August 1st and August 2nd, respectively.   So why is The Root claiming Carter released his video after those  to save his ass?  Well, because it makes for a juicier story, of course.

The collective over at Uproxx are reporting the same thing, which is going to put a lot more eyeballs on the story before this month is over, so Kain Carter's trouble is nowhere near over.  But Carter's in the wrong, right?  So why am I bothering to cover this?

Mainly because of the attitudes of the people involved.  I'll confess to being a Kain Carter fan, so that whatever bias you might think I have is out in the open.  My friends and I have been watching the guy since early 2011, and he'd been making videos before we even knew who he was.  I've always thought he was a funny guy, and I still think so in light of him stealing jokes.   And in the end, I can't bring myself to be as hard on the guy as so many others are.   Why?  Couple reasons:

- He's done his own material before.   I sat down and watched both videos showing all the jokes he'd stolen from Patrice, to see what Kain was left with in terms of original material that he came up with on his own.  Unless there's more stuff they forgot to add (and I doubt it, since the internet is ruthless in exposing wrongdoings...but fucking worthless in giving props), everything from "Gather round, I got a story to tell" to "Naughty or Nice".  About two years worth of material--just from the time he was already popular!   Near as I can tell, it was only last year--or this year, really--or so that he started to do these "homages" (so people know where I stand on this, I think its theft, my dude).  But I'm just trying to drive a certain point home: Kain Carter was Kain Carter long before he stole anybody's material.   So unless you can send me someone else doing Bottom Bitch Theory or Naughty or Nice, the dude has still come up with quite a library worth of stuff on his own.  And if you make me be honest, it's really when he started stealing that I thought his material started to sound really same-y.   Still funny, but lacking that certain edge that made me like and subscribe to him.

- Another thing: Patrice O'Neal was a funny guy, can I put this.  All those child molester jokes didn't stop until after MJ was dead.  I saw Patrice once when I was in high school, on Comedy Central Presents.  I'm 25 years old, so we're talking about nine years ago.  He was fucking hilarious then, and nobody was talking about him.  Flash forward to 2011, he passes, and suddenly there's this immense outpouring of support.  Suddenly people are like "Oh, he was a genius" or "Oh, he was a visionary" or what the fuck ever.   But nobody was giving him that same respect when they were writing their fifth article on why Dave Chappelle or Louis C.K. were the greatest comedians alive.  Why?  Because there's only room in your life for a couple of live heroes, and everybody else has to be dead to get your fucking respect.  It's not just in comedy, it's in music, it's in comic books, its everywhere.   No matter how much quality material you put out, if you're not one of the one, or two people that inexplicably get respect the respect that other people don't?  Then you're going to get either a lot of hate, or nobody is going to give a fuck about you, until you're dead. So all this just feels really fake, to me.

- The dog-piling I've seen is bullshit.  Since this has come out, there's suddenly a bunch of people calling Kain Carter garbage.  All of you people have got to get the fuck out of here.  Because most of you--who didn't show proper support to Patrice when he was alive--didn't even know who Kain Carter was.   You heard about this, and maybe you decided to watch Kain Carter's videos to see what it was about (even though a lot of you most likely carried on with your outrage and didn't even bother to check the fucking facts), but you already had in your head that Kain Carter was a fuckboy or he was a thief or whatever. 

There is zero chance that you sat down in front your laptop or your tablet (however you watch YouTube), to find out what this guy was about.   ZERO.   Because the human mind isn't built in such a way that it can put away prejudices like that instantly.  It doesn't work that way.   So you sat down, decided he was a thief, and the moment you watched him everything came off like an imitation.  This is why I can't pay attention to all these people claiming Kain is untalented.  Because most of you are biased as fuck, and refuse to recognize that he's got at least 3-4 years of original material.x`

- I'd be lying if I said absolutely zero emotion went into writing this, or that I was completely and totally unbiased about this.  But this last point is particularly on some "fuck you" shit, so if the last couple points had you upset?  You should REALLY skip this one.  

The thing that really pisses me off?  These people, like Dormtainment, and TimothyDeLaGhetto,  and yes Kain Carter,  have been killing it, some of them for the better part of the decade, and there's always been this air of illegitimacy to their work.  Even now, despite most of these guys getting millions of views, you would have never heard about anyone from YouTube outside of New Media Rockstars if something like this hadn't happened.

Older comedy fans don't take YouTube stars seriously, and I get that.  People hate change.  But tell me why older comedians have a problem?  What exactly is your reason for hating on the way the next man comes up?    They've been getting respect and love and support from fans at their own shows and meet-and-greets after putting in the work building up a following online.   Like it or not, these people are the new wave of comedy. You're angry because the new wave isn't doing it the way you had to do it.  But times do change.  Networks are already finding this out, with young people everywhere cutting the cord and going Netflix over a cable or satellite provider. 

You're mad because they don't have to get in front of a crowd?  I won't front, it takes a ton of guts to get in front of a crowd.  But do you know how ruthless the internet is?   If you fuck up a set in the club one night?  Nobody cares in the next town you're in.   But if people don't like your video?  That shit is online in perpetuity.  You can get an email or a tweet or a Facebook message from someone calling you a faggot or telling you to kill yourself or that you should never do videos again, for some shit you did two years ago!   And I know you get hecklers, but...the world at large doesn't like them.  Its frowned upon in society to be one.  You know what it takes to be an internet hater?  A username and a fucking keyboard.  And its not frowned upon; its accepted as the norm.  Nobody even tries to discourage it anymore, and the courage people get from anonymity and never having to back up their words is exponentially better than anything you can get from the dark room of a nightclub.

Now do I support joke theft?  No.  Do I think this response video Kain Carter posted was a tad naive?  Quite a bit.  I also think if he's telling the truth about Dante Nero, Kain is going to get ambushed with some silly-ass questions when he goes on his show.   After you have a phone conversation like a man, and the person you have a problem with owns up to it, apologizes, etc. etc.?  And then you get back on Twitter with the same behavior as before?  That's untrustworthy shit, and there are no excuses for what he's doing on Twitter right now.  If its squashed, let it be squashed.

But am I about to start disrespecting him when I've seen the dude come up with several years of decent material, after I've been a fan of his for the better part of two years?   Not a chance--that's some fair-weather fan type shit, and I really couldn't look myself in the mirror if I did it.  Dude made a mistake, and I'm pretty sure he knows it.  He'll make it through, and I'm not going to abandon him since I honestly think this came from a place of no ill intent, and that he'll bounce back from this.

Thursday, August 1, 2013

Song of the Week: Will Smith - Summertime

The perennial summer song, Will Smith's Summer Time, always conjures up images of every BBQ and every family gathering I've ever been to.  Much as I hate summer lately, when I hear something like this I can't stay angry.