Kingdoms of Amalur: Project Copernicus Trailer

I'm roughly 90 hours into Kingdoms of Amalur: Reckoning, and I'm still enjoying it quite a bit.  The game definitely has it's flaws--for instance, the world feels very static as a consequence of the game not changing based on the quests you complete.   There's also a distinct lack of skills to choose from, and only a few of the ones you're offered feel useful.   But I'm enjoying the setting, and true to their word, fighting is not a chore.  A sequel would only be a few better choices away from garnering them the same kind of huge fan base that older series have.



At any rate, fans knew after Reckoning the developers would be working on releasing their MMO, code named "Project Copernicus" but we hadn't seen anything new from them.  Worse, there were a number of rumors that 38 Studios wasn't quite able to pay their workers or the Rhode Island government they owed $75 million dollars to.  It was beginning to seem like this new company would be a "one and done" group.  Until the newest trailer hit:


We never see any characters in the trailer, only environments, but the game definitely looks gorgeous, and very Reckoning-like.  I'm glad to see that, since the world of Amalur's look is what got the game it's purchase.  I can see buying this and playing it until Reckoning 2 or some of the other Amalur products are released.  

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